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“The academic Journal of MCU”, series “Informatics and Informatization of Edication”
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Mathematical Education in Terms of Implementation and Development of Digital Technologies

Didactic Computer Games: Success Strategy

Using Pedagogical Design Technologies in the Context of Digitalization of Education

Applying the Principles of Game Design and Game Mechanics to Non-Game Content

Online Self-Assessment of Competencies: Principles of Motivation and Public Policy

Domestic and Foreign Experience in Organizing the Educational Process Based on the Construction of Individual Educational Trajectories

The Use of Team Multimedia and Educational Games in Organizing Cycles of Design and Research Activities of Schoolchildren in a Museum

Remote Technologies in Teaching Mathematics to Students of Technical University

Interdisciplinary Connections as a Basis for the Formation of Professional Competencies Corresponding to Worldskills Standards in the Study of Probability Theory and Mathematical Statistics by Students

Approaches to the Description of the Model for Designing Scenarios of Technology Lessons on the Moscow E-School Portal

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