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IMPROVING THE EFFECTIVENESS OF TEACHING COMPUTER SCIENCE TO ELEMENTARY SCHOOL STUDENTS WITH THE HELP OF GAME TECHNOLOGY TOOLS

Pedagogical Informatics , UDC: 372.862 DOI: 10.25688/2072-9014.2022.60.2.03

Authors

  • Ararat-Isaeva Maria Sergeevna

Annotation

The relevance of the research problem is due to the contradiction between the existing growth of additional technical education programs and the need to introduce new forms of teaching computer science to elementary school students, such as computer science training in a camp using gaming technologies. The purpose of the study: to test the effectiveness of the school camp as a program of additional technical education, as a form of teaching computer science to elementary school students. Research objectives: 1) definition of performance criteria; 2) preparation of a camp program that meets certain criteria; 3) experimental verification and evaluation of the effectiveness of the school camp as a form of teaching computer science to elementary school students. Using concrete examples, elements of gaming technologies that can be used in the camp for teaching computer science to younger schoolchildren are demonstrated. The paper shows the effectiveness criteria that can be used to evaluate the camp using gaming technologies as a program of additional education of a technical orientation.

How to link insert

Ararat-Isaeva, M. S. (2022). IMPROVING THE EFFECTIVENESS OF TEACHING COMPUTER SCIENCE TO ELEMENTARY SCHOOL STUDENTS WITH THE HELP OF GAME TECHNOLOGY TOOLS Bulletin of the Moscow City Pedagogical University. Series "Pedagogy and Psychology", 2022, №2 (60), 30. https://doi.org/10.25688/2072-9014.2022.60.2.03
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